Livable Cities

The Power of Urban Design: Shaping Cities for the Future

How design choices made now lock in patterns of movement, energy use and public life for decades, and why flexibility matters when the future is uncertain.

On this page
  1. Cities change slowly, and that is the point
  2. The street grid and lot pattern: the longest-lived layer
  3. Movement patterns
  4. Energy and resource use
  5. Climate and resilience
  6. Public life and culture
  7. Designing for uncertainty
  8. What design cannot do

Cities change slowly, and that is the point

A city is built from things that last. Buildings often stand for many decades, sometimes for more than a century. Underground pipes and cables may serve for generations. The pattern of streets and property lines can persist through repeated rebuilding of everything on top of it. Because of this, design decisions have an unusually long reach. A choice made in a single planning cycle can shape how people live for much longer than anyone involved in making it will be around.

This long reach is what gives urban design its power, and also its responsibility. It also explains why design for the future is partly a discipline of humility, since planners cannot know what conditions will look like decades from now.

The street grid and lot pattern: the longest-lived layer

Of all the layers of a city, the arrangement of streets and lots tends to be the most durable. The size of blocks, the width of streets and the pattern of ownership are costly to change because they involve rights of way, utilities and many individual owners. Early choices can therefore set the framework for what follows.

A pattern of small, connected blocks usually keeps options open, since individual buildings can be replaced one by one and routes remain available. A pattern of very large blocks, wide roads and few connections can be harder to adapt to walking or transit later. This is part of the reason why suburban retrofit is discussed in planning circles, as places built around one assumption seek ways to accommodate another.

Movement patterns

Where homes, jobs and services are placed relative to each other largely determines how much people need to travel and in what way. If a district is laid out so that daily errands require a car, the pattern tends to persist, since residents and businesses adapt to it. If it is laid out so that many trips are short, walking and cycling are easier to choose. Decades of investment can create a kind of path dependence, in which later choices are constrained by earlier ones. The long-run effects of sprawl effects are studied for this reason, and the findings are contested in detail while the general lock-in point is widely accepted.

Transport technology adds uncertainty. Urban planning for a future with autonomous vehicles, for example, involves large uncertainty about adoption speed and effects on travel demand, so cautious designers avoid committing land and streets to one scenario. Parking structures built for current demand may become underused if travel patterns change, which is why some designers prefer garages with flat floors and adequate ceiling heights that could be converted later.

Energy and resource use

Building form, orientation, density and the mix of uses affect how much energy a district needs for heating, cooling and transport. Compact, well-insulated buildings and shared systems such as district energy can reduce demand, though their suitability depends on climate, density and cost. Once a district is built, retrofitting is possible but often more expensive and disruptive than getting the basics right at the start.

Energy systems are also changing, so designers have to think about how buildings and streets will accommodate new technologies. Leaving room in streets and building services for future connections is a modest measure that can reduce later costs.

Climate and resilience

Design today sits in a changing climate. Decisions about where to build, how high, and with what materials affect exposure to flooding, heat and storms for decades. Placing new development in areas likely to face growing risk can lock in future costs, while designing with space for water, shade and cooling can reduce them. This ties into broader work on climate adaptation, which looks at how cities adjust to conditions that differ from the past. Because projections are uncertain, careful planners tend to look at a range of scenarios instead of a single forecast.

Public life and culture

Design also shapes what kinds of public life are possible. Cities that provide streets, squares and parks that many people can use give future generations a platform for activities that no one planned. Places that privatize or fragment public space may be harder to adapt to new social needs. The most valued public spaces in many cities are often those that have accommodated changing uses over long periods.

Designing for uncertainty

Since the future cannot be predicted precisely, several strategies aim to keep options open.

  • Flexibility. Buildings with generous floor heights, simple structures and adaptable layouts are easier to convert from one use to another. The principle underlying adaptive reuse is that well-built structures outlive their first purpose.
  • Phasing and reversibility. Temporary or low-cost installations can test ideas before commitments are made. If something does not work, it is cheaper to undo.
  • Capacity in the right places. Leaving space for future utilities, transit routes or open space can be far cheaper than creating it later. Looking closely at infrastructure capacity before approving growth helps avoid this problem.
  • Strong frameworks, flexible details. A clear structure of streets and public spaces can host many different buildings over time. Comprehensive plans often try to set such a framework, though they vary widely in effect.

What design cannot do

Design influences long-term outcomes but cannot guarantee them. Economic shifts, policy changes, technology and the choices of millions of individuals will all play a role. Claims that a certain design will deliver a particular future should be treated with caution. A realistic view is that good design improves the odds of a city staying useful, adaptable and pleasant, and bad design narrows them.

For readers, a good question to ask about any new development is how it would look and work in forty or fifty years, who might use it then, and what would be needed to change it. Not every project can answer that fully, but asking is a useful discipline.

The complete guide to livable cities

Creating Livable Cities: Principles of Urban Design
Read the guide

Keep exploring

Guides from other topics

All topics →